Weirdo Company
They are the US military's special response unit for monsters and other creepy-crawly creatures that go bump in the night. They are Weirdo Company.
01 "Zombies vs Unicorns" - The team embarks on a mission uncomfortably close to home: Contact has been lost with a small farming town in the northeastern United States. What the team finds there will set them up for the fight of their lives, as the townspeople have been turned into vicious, bloodthirsty zombies. But Harper and his team, including a green new recruit Davis, will discover that there is far more danger in this town than just zombies. Because if the people have mutated into something grotesque and dangerous, what has happened to the farm animals?
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02 "Ninja Werewolf Assassins!" - Weirdo Company heads to the United Kingdom to capture the vicious terrorist Rupert, a master werewolf with a dastardly plan and a painful connection to General Thibault. Who has hired the deadly ninja werewolf assassins? And who is their target? Harper, Davis and the others may be in over their heads even with all the help and resources of their British counterparts as the body count skyrockets and dangerous revelations come to light.
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03 "Hellshark" - Davis heads home to Florida to visit her sister. But when she arrives, she stumbles upon a new mission: a vicious, fire-breathing shark is terrorizing the local resort community. With half the team still down for the count, Harper, Davis and a researcher must figure out how to track this deadly creature. But they are not alone: Someone else is after the "hellshark," someone who isn't about to let Davis and the others capture his prize.
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04 "Blood of the Keres" - In 1944, a battle between Allied and Nazi soldiers was interrupted by hideous demons that fed on the blood of the wounded. Decades later, this ancient evil has been disturbed once more to prey on an unsuspecting countryside. Weirdo Company, complete once more, heads to Europe to investigate this latest strange occurrence, only to discover a shocking connection to Lt. Paul Harper's family history. Burdened by guilt, Harper heads recklessly into danger.
But as the bodies begin to pile up, Harper and the rest of the team must devise a method to kill the agents of Death itself.
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05 "The Great Dragon Egg Robbery" - Lt. Paul Harper and Weirdo Company are assigned to protect a nest of dragon eggs discovered under the streets of Boston. But after three days of constant attacks by a mysterious enemy with an unknown goal, Harper and his team are tired and frazzled. A plan to smuggle the eggs out of the city is hatched, but when romance between two of his team members nearly ruins the mission, the fate of the entire city of Boston hangs in the balance.
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03 "Hellshark" - Davis heads home to Florida to visit her sister. But when she arrives, she stumbles upon a new mission: a vicious, fire-breathing shark is terrorizing the local resort community. With half the team still down for the count, Harper, Davis and a researcher must figure out how to track this deadly creature. But they are not alone: Someone else is after the "hellshark," someone who isn't about to let Davis and the others capture his prize.
Get it now:
For Kindle
For Nook
04 "Blood of the Keres" - In 1944, a battle between Allied and Nazi soldiers was interrupted by hideous demons that fed on the blood of the wounded. Decades later, this ancient evil has been disturbed once more to prey on an unsuspecting countryside. Weirdo Company, complete once more, heads to Europe to investigate this latest strange occurrence, only to discover a shocking connection to Lt. Paul Harper's family history. Burdened by guilt, Harper heads recklessly into danger.
But as the bodies begin to pile up, Harper and the rest of the team must devise a method to kill the agents of Death itself.
Get it now:
For Kindle
For Nook
05 "The Great Dragon Egg Robbery" - Lt. Paul Harper and Weirdo Company are assigned to protect a nest of dragon eggs discovered under the streets of Boston. But after three days of constant attacks by a mysterious enemy with an unknown goal, Harper and his team are tired and frazzled. A plan to smuggle the eggs out of the city is hatched, but when romance between two of his team members nearly ruins the mission, the fate of the entire city of Boston hangs in the balance.
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But nothing about this mission makes much sense. Why are there so many Chupacabras? Why are they moving about during the daytime? And, perhaps most strangely, why have they commandeered a cruise ship full of innocent passengers? Harper and the others have only an hour to rescue everyone aboard from both the blood-thirsty creatures and a military commander bent on destroying the boat before it gets too far away...
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But when she returns with him to his home, she discovers the horrible truth: Emmett isn't a man, at all. He's a demon who seduces and consumes vulnerable women. Trapped alone in his fortified house of horrors, she vows to make him realize the hard way that he decided to prey on the wrong woman...
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While Lt. Paul Harper struggles to take command and regain control of the base, Becky Davis braves a madhouse of monsters to hunt Peyton and force her to unlock the base computer systems. There's danger and evil around every turn as Davis herself is hunted by Peyton's vicious pet, the demon-dog Ahuizotl.
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Lt. Paul Harper and Weirdo Company, beaten and exhausted, make a desperate, last-ditch stab into the heart of enemy territory. Their one hope: to arrive in time to stop their enemy from raising the ancient demigod Asag. As the world watches, this small group of heroes will give their all, and more, to fight back the tide of evil.
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